shortfall

Welcome to the project website for Shortfall Digital 2.5! This project is currently ongoing and is the product of a partnership between Northeastern University and Metaversal Studios. The first digital prototype game was completed as an independent study in the spring of 2007 by Seth Sivak and Mark Sivak, both mechanical engineers. The version now online was produced by Metaversal Studios, based on their work.

This project has had input from many professors and students in several different disciplines. Professor Jackie Isaacs, with guidance from Professors Jim Benneyan and Tom Cullinane, all in the Mechanical and Industrial Engineering Department has been responsible for much of the engineering and environmental manufacturing content. Jay Laird and Professor Ann McDonald from the Multimedia Studies Department have provided guidance in both art and game design. Dr. Donna Qualters Director of the Suffolk University Center for Teaching Excellence provides assessment of the game on student learning.

Learn more about the history of Shortfall.

To play the game, please follow the link below. Be sure use the pop-up tutorials on your first round of play. Make sure that your browser has the LATEST VERSION of the Adobe Flash Plugin. (If the tutorial does not run properly, you need to update!)

Important note: Shortfall Digital 2.5 is a prototype to aid in design and development of the final networked game that is under production in 2008-2009. Although the networked version will differ significantly, Shortfall Digital 2.5 is fully operational, and assessment materials are available upon request. Email us for more information at the address given below.

Play Shortfall Digital! (updated 8/22/08)

Please send all questions and comments to shortfall@coe.neu.edu.